Chaincards: A Poppo Story Update 1.0.1 & Development Update

Hi! We have some news to share about our latest game, Chaincards: A Poppo Story, made for GMTK Jam 2020.

Update 1.0.1

We’re releasing today a new update, version 1.0.1, that fixes some bugs.

Changelog

  • Added Poppo’s icon on map to let you know where he is
  • Added a text box message that alert you when you are saved from game over
  • Fixed How to Play showing “This is a test script”
  • Made unable to use Travel when the Poppo is doing something

MacOS and Linux release

With the update 1.0.1 is coming a MacOS and Linux release, available today on Itch.io and GameJolt. Also, we opened a Kartridge page (Windows and MacOS only)

Development stopped

With this update we’re also stopping the development of thie game. Some fixes can still be eventually released, if some big issues are found. Thanks for following the development of Chaincards: A Poppo Story, first spin-off of Chaincards and our entry for GMTK Jam 2020

What is ChaiNCards: A Poppo Story?

5 years prior the events of Chaincards, your master, Ego, is giving you a very important task: let a Poppo puppy grow, but be careful, the Poppos are out of control murders.

Let your Poppo grow and try to control it to avoid him to destroy the city.

Download it on Itch.io, GameJolt, Kartridge

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